Take heart druids! Healing Heroic Yor'sahj with a druid can be done, and with not too much pain! I had to listen to a fair bit of:
- Druids are the worst at healing Yor'sahj
- All their spells put a dot on during purple phase
- Big heals are a bit weak compared to priests, pallies and shamans
In Heroic, instead of 3 globules coming out, you have 4, and so Yor'sahj will have 3 active on him. A really good add-on that we use is Yor'sahj Announce, which tells you which globule to kill. Also, the globules, mana void, adds and Yor'sahj have more HP, and all damage is higher.
Shadowed Globule up (Purple)
So what do my spells do in purple phase?
- Regrowth - 1 stack on application, no stacks for hots
- Rejuvenation - 1 stack on application, no stacks for hots
- Lifebloom - 1 stack per application, no stacks for hots, no stack for bloom
- Healing Touch - 1 stack
- Tranquility - 1 stack per tick - NEVER USE!
- Swiftmend - 1 stack on use
- Efflorescence - no stacks!
- Wild Growth - 1 stack on each player
Healing with a paladin is fantastic. Never get them to heal the tank. That can be your job in Purple phase. Beacon is free, so they can beacon the tank and heal everyone and the tank gets lots of nice free heals. Remember the stacks reset after 30 seconds so nice big heals like Healing Touch or Regrowth if they're low and you want to get a swiftmend off as well (though that would be 2 stacks). Another useful thing is to park a pet next to the tank and rejuv and swiftmend them for efflorescence healing. I never use tree of life when a purple is up.
So right before a purple comes out, top everyone up to max, I like to throw hots on everyone just before the debuff hits so hopefully sneak some healing in.
Cobalt Globule up (Blue)
I used to hate this bit. I hated having no mana. Now I love it. In Heroic Yor'sahj, there is only one time you have to use your cooldown, the first time there is a blue up, you use innervate after all your mana is sucked away, and the dps work and get it low but don't pop it. So the next time mana void comes, wait for it to suck mana away again, and then pop the old mana void so all your mana come back, yay!
Also, if a mana void is about to come, heal your nuts off! Your mana is about to get destroyed anyway, so you might as well use it.
Acidic Globule up (Green)
Interestingly you don't have to heal the melee much, if at all if the ranged are spread out properly. So in 10 man with 2 healers, you can try to split healing of the ranged between yourselves. It felt like every time there was a green globule we had purple globule up as well as a blue globule. Don't forget to heal yourself!
Dark Globule up (Black)
The adds aren't terrible if they go down fast enough! It's good to bunch up nice and tight when you have this globule up. You can cast thorns on yourself if you want, hoping the adds will die a little while they're beating up on you and the raid is AOEing them down.
Crimson Globule up (Red)
Really important to be bunched up nice and tight at Yorsahj's feet here. The searing blood will hit the person furthest out anyway (ie to get the most damage), so don't get caught doing your tranquility NOT stacked in the bunch at his feet or you will get yelled at.
Glowing Globule up (Yellow)
Most of the time Yellow is the priority to kill. The only exception is during a Black/Red/Yellow phase which is a high damage phase where our raid uses Bloodlust and I use Tranquility and heal my guts out with the other healer. Everyone should be stacked nice and tight for this combination.
You only ever get these combinations, and the crossed out one is the one we kill, and what heals I use and my role:
black — blue —
black — blue —
black — blue — purple —
black — purple — red —
blue — green — purple —
This is me healing with a paladin. Not sure how I'd go with a priest or shaman, but if I ever get the opportunity to heal with them, I will update this post with any changes to my healing strategy.